Speculation Theater, pt. 1

12 08 2009

Listening to: My Gay Shirt by The Grammar Club

Farseer Nagrarok, now garmented in Welfare Badge Gearâ„¢, brings you the first installment of Speculation Theater. In the past few weeks, we’ve gotten a few hints about the future of WoW: Cataclysm, New Races, Icecrown Citadel, Faction Changes, etc. The other day I mentioned something in passing about Raid Boss speculation in 4.x, so I shall reiterate it here. As a warning, I know nothing about Warcraft Lore outside of what I can get from the back of cereal boxes and listening to the Vagina Monologues. Wait… what?

A little background: The Cataclysm is known as the Great Sundering, the destruction of the Well of Eternity which tore the original Kalimdor apart, making the present day Azeroth what it is. If World of Warcraft: Cataclysm is indeed the new expansion, it will most likely be centered around here. There are a few outlying islands around the Eye, which is the center of the Maelstrom, pictured here:



These islands, as well as some a bit more south, are home to Crab people, Naga, Goblins (Undermine). So, for the first raid boss candidate, Azshara. Not the crappy zone with the cliffs of doom, the Ruler of the Naga. She is still living near the Eye in Nazjatar, the Naga City. Raid would probably be full of Naga, maybe Crab people, maybe Murlocs. The fight would probably consist of a charming mechanic, similar to KT’s Chains of Kel’thuzad, as she is a very charming and manipulative person. Perhaps something involving the Sanity mechanic from Yogg-Saron, for shiz and giggles. They’d be able to strip mine this city, making it into a few 5 mans and a raid or 2.

Second raid boss candidate: Sargeras, current Master of the Burning Legion. But Nag, weren’t we done with the Burning Legion in BC? Maybe, but Sargeras had planned to conquest Azeroth in the past thanks to wanting the power from the Well of Eternity. However, when this was destroyed, the only power left was in seven vials containing the essence from the Well. All seven were divied out in some sort of fashion, except the speculation around the seventh believed to be taken by Illidan. Sargeras, being the bastard that he is, hating on the Night Elves for their reckless use of magic, might wish to gain more power than he already has and tap the new Well of Eternity, using his old friend Azshara’s area as a base of operation. Or perhaps he comes back to use our third candidate to destroy Azeroth: a new Old God.

So far, there have only been two Old Gods revealed: C’thun (AQ40) and Yogg-Saron (Ulduar). According to various sources, there are at least four Old Gods, so we’ve got two more to work with. Who could it be? No idea. Maybe when the Well of Eternity was destroyed, some of the imprisonment for this other Old God was broken, slowly being nursed to health by Azshara and Sargeras to destroy all of Azeroth, as most villains are wanting to do. C’thun was a giant eye, Yogg-Saron was a giant mouth… a giant ear, perhaps? Maybe a nose? Who nose? Har har har.

Personally, I’d like to see a fight with the King of Murlocs. Who is with me?

Stay tuned for Speculation Theater, pt. 2, where I shall speculate the inclusion of Worgen into the Alliance and Goblins (much easier to explain) to the Horde.

This is just a test. Trying to feel out something new to write about. Let me know what you think…


Some Observations in 3.2

10 08 2009

Listening to: The Dusty Foot Philosopher by K’naan

3.2 has come and gone. Came as kind of a shock. It busted into our houses, punched the WoW servers, crippling them horribly. I recall Day 1, Khadgar took an extra 2 hours to get up (that’s what she said?). Doing the new dailies took almost 2 hours, as it took 2-4 minutes to loot any items from mobs. Plus broken addons. I know it happens every patch, but don’t you think with some sort of gist gained from spending time on the PTR, addon developers would make some sort of pre-preemptive to make things as smooth as possible? Nope. Ah well, let’s hurry up. I’ve gotta grab something to eat and watch Dexter.


As we all know, Emblems of Conquest drops from all Heroic instances, as well as all raids, outside of ToC25 (I will get to this later). Each and every heroic, even Oculus, is getting penetrated from every side. As for the actual Conquest Vendor, you have two sides to the argument: “Now they will have my gear” and “Ooh, new gear to supplement my inability to play this game/get a consistent raid group together.” I don’t know which one I fall into, but I did replace my old T7.5 gear tonight for 116 Conquest Emblems, around 40 of those gained before the patch.Yet, there is another problem that arises from this. Since everyone is running Heroics, Instances are becoming full more and more often. I wanted to run a friend through Stockades last night, but to no avail. Only recently (within the past 6 months) has Blizzard been throttling the number of instances that are allowed to be open. I can see where they are coming from with this, but it is a bit cruddy.

DPS/Healer LFG ToC – lolwut, nub?

With 3.2, we gained 2 new instanced places: Trial of the Champion and Trial of the Crusader. We also got new difficulty settings for them. There is a very simple way to discern what you actually want and get you there quicker.

5 Man Normal = ToC5

5 Man Heroic = H ToC5

10 Man Normal = ToC10

10 Man Heroic = H ToC10

25 Man Normal = ToC25

25 Man Heroic = H ToC25

You get the idea.

DE, we can roll on Shards later

I’m going to go ahead and say: If you’re in a PuG and you are the only DE, keep the frackin’ shards. There is no point to roll on Abyss Crystals, as their AH price has been cut in half thanks to ToC5 dropping ilvl200 epics from every boss. Dream Shards are hard to come by and if you don’t have all the recipes from the vendor, tell the rest of the group to piss off. You had to put up with them going slow, being dumb, sucking at tanking/DPS/healing. I’m going to start taking it as a BS tax or an employment of that awesomeness that is I. If I am in a guild run, that is different. I don’t mind it. Not really into people I don’t know making off with my new enchants.

Tabards? Hmm… forgot about those…

Since you are no doubt going to be doing Heroics, make sure to equip your tabard. I’ve only needed 3k rep with Wyrmrest Accord for around 3 months. In the past week, I’ve run around 10 Heroics. Only realized I didn’t have my tabard on until the 8th. It also brought me to 20 Exalted Reputations… yeah, I’m not going for 40. Fudge that.

The new 5man is fun, quit complaining

I really like it. It is quick. If you die, you can zone back in mid-fight (maybe they will fix it). Something of note: The transition from mounted to grounded needs to be fixed/smoothed out. I should not have to equip a lance to mount in there, it should be part of the vehicle. Then, when I get automagically dismounted, I don’t need to re-equip my weapon and can get right into it. You can run the Normal mode lots of times and the gear/trinkets are awesome for pre-Naxx10/25 (a trinket to rival Essence of Gossamer? Surely you jest).

Did I miss anything?

Here’s the plan, Stan: Buy the Heirloom Chest and Shoulders for Emblems of Heroism or Champion Seals, level an alt to 68, buy them CWF for 1000g, level them to 80, run the new 5man plus heroics, get them epics out in a few days, ????, profit.